Why do mw2 killcams zoomed in




















We just sent you an email. Please click the link in the email to confirm your subscription! OK Subscriptions powered by Strikingly. Return to site. Genesis Glitch Infinite Warfare. Return to site Powered by Strikingly. Create a site with. This website is built with Strikingly. Create yours today! Low Zoom is for optics and iron sights, allowing slight adjustments. High Zoom is when scoped in over long ranges. This helps nail those sniping headshots much more easily. New User posted their first comment.

Log in. Image via Activision. Modified 24 Nov Feature. Having the best sensitivity setting when playing Black Ops Cold War is crucial. What's the best controller sensitivity to use in Black Ops Cold War? Horizontal and Vertical Image via Activision Both the horizontal and vertical stick sensitivity should be 8.

Black Ops Cold War: 5 best guns to use in the game. Were you watching someone in third person before the final killcam? The final killcam always zooms in when I watch someone in third person before it happens Ubiquitous Master of the AMA.

More topics from this board Who remembers when I thought I was the best sniper on this board? How can you and a friend join the same public Match from different machines? General 2 Answers How do u change the difficulty in campaign?

General 3 Answers I can't play with any of my friends online because it says "unable to connect to host". Whats wrong? It also shows a slow-motion, cinematic view of the player in third person before entering the kill-cam, first seen in this game.

In Call of Duty: Mobile , a special variant of Final KillCam can happens if the last kill was a nuke kill , the camera usually point at outside of the map and playing nuke exploding animation.

The KillCam is a log of actions rather than a video recording. When the KillCam is played, the game automatically plays back the sequence of events according to the log. As a result, the KillCam does not show certain elements that are not recorded in the playback, such as lag.

Also because of this method of recording, KillCam does not show real-time changes to the map or terrain. For example, bullet holes, smoke trails from a launcher and broken glass will retroactively appear in the KillCam despite having not already occurred at that particular point in time.

Some servers and gametypes, such as Hardcore modes, disable the KillCam to prevent players from easily finding enemies upon dying. Mostly in Call of Duty: Black Ops , if the final KillCam is right during the end of the game it limits bullets being fired. This means on the KillCam that if the killer used three shots to kill someone, it will show exactly three shots being fired.

Also, the player can't keep firing their gun if they get the last kill in Team Deathmatch or if they get the kill on the last second, it will only let the player fire the amount of bullets that would kill the enemy, unlike in Call of Duty: Modern Warfare 2. Furthermore, the KillCam tracks player's deaths from the killer's perspective. This means that the KillCam will follow objects like Care Packages and grenades throughout their trajectory.

It is also worth remembering the fact that the KillCam traces the view seen through special optics.



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